Battle pong #6 – Caring about the appearance and the gameplay

Today we will talk about the camera management, the UI development and some bonus at the end !

For now, the UI was used by drawing rectangles on the screen and I didn’t touch about the camera. These two approach are problematics for one reason : all the phones don’t have the same size nor the same resolution which means… My current display properly works for ONE kind of screen size which is an issue when you see all the Android devices on the market… Let’s solve this !

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Battle pong #6 – Caring about the appearance and the gameplay