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Heri Andrianjafy

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Battle Pong

Battle pong #4 – Changes of the Rooster year !

2017-02-202017-02-20 Heri AndrianjafyLeave a comment

Late update but a big one ! As a matter of fact I kept working on different aspects and tried to dig deep into some questions.

Continue reading “Battle pong #4 – Changes of the Rooster year !” →

Battle pong #4 – Changes of the Rooster year !

Battle pong #3 – Moving to the core

2017-01-202017-01-20 Heri AndrianjafyLeave a comment

Last week the game was in the following state :

  • the Y axis movement is working, there is no X axis movement
  • I need to rewrite the script to have a correct number of coins
  • I need to write the core behavior.

So… Let’s do it !

Continue reading “Battle pong #3 – Moving to the core” →

Battle pong #3 – Moving to the core

Battle pong #1 – First steps

2017-01-052017-01-05 Heri AndrianjafyLeave a comment

I know how to code already but first I guess I have to do some game design before getting my hands dirty…

Continue reading “Battle pong #1 – First steps” →

Battle pong #1 – First steps

Battle pong #0 -A new begining

2016-12-282017-01-05 Heri Andrianjafy1 Comment

It’s been a while since I posted here mainly because of work and other personal projects (I admit, I travel a lot too). I finished stabilizing the new features of Corrie framework so now I have time to post a little bit. Anyway this post is the first of a new series called… Battle Pong !

Continue reading “Battle pong #0 -A new begining” →

Battle pong #0 -A new begining

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